
Three.js – JavaScript 3D Library
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Fundamentals - three.js manual
Fundamentals This is the first article in a series of articles about three.js. Three.js is a 3D library that tries to make it as easy as possible to get 3D content on a webpage. Three.js is often …
three.js examples
materials / cubemap / render / to / mipmapsmaterials / displacementmap
three.js manual
Comprehensive guide to using three.js for creating 3D web graphics, including installation instructions and project setup.
Installation - three.js manual
Out of the box, three.js includes the fundamentals of a 3D engine. Other three.js components — such as controls, loaders, and post-processing effects — are part of the addons/ directory.
Loading 3D Models - three.js manual
Although three.js provides many loaders, choosing the right format and workflow will save time and frustration later on. Some formats are difficult to work with, inefficient for realtime …
What (exactly) is three.js for? - Discussion - three.js forum
Mar 31, 2022 · Looking at this stuff, one could just as easily draw the conclusion that the primary purpose of three.js is not to build games and VR apps, but rather to compete in the demo …
three.js docs
SIGNED_RED_GREEN_RGTC2_FormatSIGNED_RED_RGTC1_Format
基础 - three.js manual
想要用WebGL来做一些实用的东西通常需要大量的代码, 这就是Three.js的用武之地。 它封装了诸如场景、灯光、阴影、材质、贴图、空间运算等一系列功能,让你不必要再从底层WebGL …
Why TSL (three.js shading language) is so interesting!
Sep 22, 2023 · TSL is a set of JavaScript APIs that allows describing shader effects in JS without writing shader code, and behind the scenes the TSL system will create (and optimize) …